When turned on, a flashlight provides light, but slowly drains its battery.Once these events end, the battery will immediately die, and the flashlight will become unusable until the next event. The high beam setting of the flashlight can be used as a temporary defense against charging aurora predators: animals driven berserk by an active night-time aurora ( aurora wolves, aurora timberwolves, and aurora bears), but only so long as the battery is not completely drained.Īll flashlights will slowly recharge to their maximum storage capacity when not turned on, as long as an Aurora/Glimmer Fog event remains active. While a flashlight is on and wielded, its "high beam" mode (RMB) can be used, rapidly draining its battery but greating lighting the surrounding area. Turning the flashlight on creates a cone of light, but will slowly drain its battery. During an Aurora or Glimmer Fog event, however, the flashlight battery will instantly recharge to full battery capacity, and can be used as a portable light source again. When equipped and used by the player, they will recieve a message informing them that the battery is currently dead, making it little more than an unusable paper weight. ![]() The flashlight is battery-powered portable light source used as a modern industrial age era replacement of the torch and storm lantern, but is unfortunately no longer functional due to the effects of the First Flare (much like all modern electronics currently.)
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